Adds object(s) to the scene.
Namespace:
ceometric.VectorGeometryAssembly: ceometric.VectorGeometry (in ceometric.VectorGeometry.dll) Version: 1.8.0.0 (1.8.0.0)
Syntax
C# |
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public void Add( Arc arc, Scene..::.Layer layer, byte color ) |
Visual Basic (Declaration) |
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Public Sub Add ( _ arc As Arc, _ layer As Scene..::.Layer, _ color As Byte _ ) |
Visual C++ |
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public: void Add( Arc^ arc, Scene..::.Layer^ layer, unsigned char color ) |
Parameters
- arc
- Type: ceometric.VectorGeometry..::.Arc
An arc.
- layer
- Type: ceometric.VectorGeometry..::.Scene..::.Layer
A layer the arc lies on.
- color
- Type: System..::.Byte
A color value between [1, 255] defining a color different from the layer color.- 1: red
- 2: yellow
- 3: green
- 4: cyan
- 5: blue
- 6: magenta
- 7: white