A 3d plane.

Namespace:  ceometric.VectorGeometry
Assembly:  ceometric.VectorGeometry (in ceometric.VectorGeometry.dll) Version: (


public class Plane
Visual Basic (Declaration)
Public Class Plane
Visual C++
public ref class Plane


A plane is defined by e = p + u * d1 + v * d2, where
  • p is a defining point Point on the plane,
  • u, v are real numbers and
  • d1, d2 are the non-zero length direction vectors of the plane.
A plane can be constructed in five ways:

If one of these plane parameters is modified, all other parameters are updated accordingly.

Inheritance Hierarchy


See Also