Constructs a 3d coordinate system from a point and three basis vectors.
Namespace:
ceometric.VectorGeometryAssembly: ceometric.VectorGeometry (in ceometric.VectorGeometry.dll) Version: 1.8.0.0 (1.8.0.0)
Syntax
C# |
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public CoordinateSystem( Point originPoint, Vector3d e1, Vector3d e2, Vector3d e3 ) |
Visual Basic (Declaration) |
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Public Sub New ( _ originPoint As Point, _ e1 As Vector3d, _ e2 As Vector3d, _ e3 As Vector3d _ ) |
Visual C++ |
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public: CoordinateSystem( Point^ originPoint, Vector3d^ e1, Vector3d^ e2, Vector3d^ e3 ) |
Parameters
- originPoint
- Type: ceometric.VectorGeometry..::.Point
The origin of the coordinate system in global coordinates.
- e1
- Type: ceometric.VectorGeometry..::.Vector3d
A first basis vector.
- e2
- Type: ceometric.VectorGeometry..::.Vector3d
A second basis vector.
- e3
- Type: ceometric.VectorGeometry..::.Vector3d
A third basis vector.
Exceptions
Exception | Condition |
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System..::.ArgumentException | The basis vectors are linearly dependent. |