Provides methods to reconstruct a surface consisting of
triangular and/or quad faces from completely unordered wireframe edges.
Namespace:
ceometric.ComputationalGeometryAssembly: ceometric.ComputationalGeometry (in ceometric.ComputationalGeometry.dll) Version: 2.4.0.0 (2.4.0.0)
Syntax
C# |
---|
public class SurfaceReconstructor |
Visual Basic (Declaration) |
---|
Public Class SurfaceReconstructor |
Visual C++ |
---|
public ref class SurfaceReconstructor |
Remarks
The output of the main method ReconstructSurface(Int32) is
a list of SurfaceReconstructor..::.Tri and SurfaceReconstructor..::.Quad objects. The first holds
three integers, the second four integers. These integers are indices referring
to the vertex list Vertices.
The GetSurfaceAsTriangleList(Int32%) method returns the surface în form of
Triangle objects. Thereby, each each Quad
object is converted into two Triangles. To get only tris or quads, respectively,
clear the Tris or Quads lists, respectively, before
calling the GetSurfaceAsTriangleList(Int32%) method.