Gets the norm of the 3d vector.

**Namespace:**
ceometric.VectorGeometry

**Assembly:**
ceometric.VectorGeometry (in ceometric.VectorGeometry.dll) Version: 1.8.0.0 (1.8.0.0)

# Syntax

C# |
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public double Norm { get; set; } |

Visual Basic (Declaration) |
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Public Property Norm As Double |

Visual C++ |
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public: property double Norm { double get (); void set (double value); } |

#### Field Value

The norm of the vector.# Remarks

The Norm is the square root of the sum of the squares of all elements.

The norm is also the length of the vector.

In contrast to the definition of the norm, setting a negative norm is feasible and simply inverts the direction of the vector.