Adds object(s) to the scene.
Namespace:
ceometric.VectorGeometryAssembly: ceometric.VectorGeometry (in ceometric.VectorGeometry.dll) Version: 1.8.0.0 (1.8.0.0)
Syntax
C# |
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public void Add( Plane plane, Scene..::.Layer layer, double edgeLength ) |
Visual Basic (Declaration) |
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Public Sub Add ( _ plane As Plane, _ layer As Scene..::.Layer, _ edgeLength As Double _ ) |
Visual C++ |
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public: void Add( Plane^ plane, Scene..::.Layer^ layer, double edgeLength ) |
Parameters
- plane
- Type: ceometric.VectorGeometry..::.Plane
A plane.
- layer
- Type: ceometric.VectorGeometry..::.Scene..::.Layer
A layer the plane lies on.
- edgeLength
- Type: System..::.Double
The length of an edge of the plane.
Remarks
A scene plane will be drawn as a quadratic face with edge length edgeLength,
where the Point of the plane lie in the center of the face.
The color follows from the color of the layer.