Defines the way an (optional) color is encoded. Color bytes are expected in RGB order in Materialize Magics format. Color bytes are expected in BGR order in VisCAM/SolidView format.

Namespace:  ceometric.ComputationalGeometry
Assembly:  ceometric.ComputationalGeometry (in ceometric.ComputationalGeometry.dll) Version: 2.4.0.0 (2.4.0.0)

Syntax

C#
public BinarySTL..::.ColorEncoding ColorEncodingMethod
Visual Basic (Declaration)
Public ColorEncodingMethod As BinarySTL..::.ColorEncoding
Visual C++
public:
BinarySTL..::.ColorEncoding ColorEncodingMethod

See Also