Defines the way an (optional) color is encoded.
Color bytes are expected in RGB order in Materialize Magics format.
Color bytes are expected in BGR order in VisCAM/SolidView format.
Namespace:
ceometric.ComputationalGeometryAssembly: ceometric.ComputationalGeometry (in ceometric.ComputationalGeometry.dll) Version: 2.4.0.0 (2.4.0.0)
Syntax
C# |
---|
public BinarySTL..::.ColorEncoding ColorEncodingMethod |
Visual Basic (Declaration) |
---|
Public ColorEncodingMethod As BinarySTL..::.ColorEncoding |
Visual C++ |
---|
public: BinarySTL..::.ColorEncoding ColorEncodingMethod |