The Vector3d type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Vector3d | Overloaded. |
Methods
Name | Description | |
---|---|---|
Angle | Computes the angle between two 3d vectors in [radian]. | |
AngleCosine | Computes the cosine of the angle between two 3d vectors. | |
Bisector | Computes the bisecting vector of two 3d vectors. | |
Cross | Computes the cross product a x b of two 3d vectors. | |
DeepCopy | A deep copy of this instance. | |
Dot | Computes the dot product a*b of two 3d vectors. | |
Equals | Tests if two 3d vectors are considered equal. (Overrides Object..::.Equals(Object).) | |
GetHashCode | A hash code for the 3d vector. (Overrides Object..::.GetHashCode()()().) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
IsIndependentTo | Tests if the 3d vector is linearly independent to a second 3d vector. | |
IsOrthogonalTo | Tests if the 3d vector is orthogonal to a second 3d vector. | |
IsParallelTo | Tests if the 3d vector is parallel to a second 3d vector. | |
Normalize | Computes the normalized form of the 3d vector. | |
OrientedAngle | Computes the oriented angle between two vectors in [radian]. | |
ProjectParallelOn | Overloaded. | |
RandomOrthonormal | Computes a normalized 3d vector orthonormal to the 3d vector. | |
RandomVector | A normalized random 3d vector. | |
Rotate | Computes a rotated 3d vector. | |
TensorProduct | Computes the [3x3] tensor product matrix of two 3d vectors. | |
ToArray | Converts the 3d vector into a zero-based array of doubles. | |
ToPoint | Converts the 3d vector into a 3d point. | |
ToString | Returns the 3d vector as a string in StringNumberFormat-format. (Overrides Object..::.ToString()()().) | |
TransformCoordinates | Computes the coordinates of the 3d vector in a new coordinate system. | |
Triple | Computes the triple product [a,b,c] of three 3d vectors. |
Operators
Name | Description | |
---|---|---|
Addition | Adds two vectors. | |
Equality | True if two vectors are considered equal. | |
Inequality | False if two vectors are considered equal. | |
Multiply | Overloaded. | |
Subtraction | Subtracts two vectors. |
Properties
Name | Description | |
---|---|---|
Norm | Gets the norm of the 3d vector. | |
X | Gets or sets the x-coordinate of the 3d vector. | |
Y | Gets or sets the y-coordinate of the 3d vector. | |
Z | Gets or sets the z-coordinate of the 3d vector. |